AI Insights · Timothy · April 2022
Top Down Games Performance in Portugal - Q1 2022
In Q1 2022, top down games like Clash Royale, Brawl Stars, and others saw varied performance in Portugal, with trends in downloads, revenue, and active users.
In Q1 2022, the top down games category experienced varied performance in Portugal. Here, we examine the trends in weekly downloads, revenue, and active users for the top five games in this category.
Clash Royale from Supercell saw fluctuating weekly revenue, peaking at approximately $47K in the first week of January before seeing a general decline, ending the quarter at around $12.8K. Weekly downloads started at 9.6K and gradually decreased to 5K by the end of March. The game maintained a strong presence in terms of weekly active users, starting at around 801K and ending the quarter at approximately 705K.
Brawl Stars, also from Supercell, experienced a decrease in weekly revenue from $28.6K at the beginning of the year to about $9.8K by the end of March. Weekly downloads showed a similar downward trend, starting at 7.7K and ending at 3.2K. The game’s weekly active users remained relatively stable, fluctuating around 240K for most of the quarter.
Top Eleven Be a Soccer Manager by Nordeus had a more stable revenue trend, with weekly revenue peaking at $14.5K in mid-January and ending the quarter at approximately $10.6K. Weekly downloads spiked to 4K in the last week of March, after maintaining a generally low level throughout the quarter. Weekly active users remained steady, starting at around 26K and ending at approximately 28.5K.
Solitaire Grand Harvest from Supertreat showed a consistent revenue trend, fluctuating around $6K throughout the quarter. Weekly downloads remained low, starting at 1.5K and dipping to 762 by the end of March. Weekly active users saw a slight decline from approximately 12.7K to 10.4K over the quarter.
8 Ball Pool™ by Miniclip.com experienced a steady weekly revenue, averaging around $5K to $9K. Weekly downloads saw a decline from 10.7K at the beginning of January to about 5.4K by the end of March. Weekly active users remained relatively stable, starting the quarter at around 129K and ending at approximately 124K.
These insights come from Sensor Tower, where more detailed data and analysis can be found.